232 lines
9.5 KiB
Python
232 lines
9.5 KiB
Python
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"""
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Functions that modify/return a clip.
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"""
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__all__ = ['depth', 'frame2clip', 'get_y', 'insert_clip', 'join', 'plane', 'split']
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from typing import Any, List, Optional, Sequence, Union, cast
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import vapoursynth as vs
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from . import func, info, types
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core = vs.core
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@func.disallow_variable_format
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def depth(clip: vs.VideoNode,
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bitdepth: int,
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/,
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sample_type: Optional[Union[int, vs.SampleType]] = None,
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*,
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range: Optional[Union[int, types.Range]] = None,
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range_in: Optional[Union[int, types.Range]] = None,
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dither_type: Optional[Union[types.Dither, str]] = None,
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) -> vs.VideoNode:
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"""A bit depth converter only using ``vapoursynth.core.resize()`` and ``vapoursynth.Format.replace()``.
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By default, outputs ``vapoursynth.FLOAT`` sample type for 32-bit and ``vapoursynth.INTEGER`` for anything else.
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>>> src_8 = vs.core.std.BlankClip(format=vs.YUV420P8)
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>>> src_10 = depth(src_8, 10)
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>>> src_10.format.name
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'YUV420P10'
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>>> src2_10 = vs.core.std.BlankClip(format=vs.RGB30)
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>>> src2_8 = depth(src2_10, 8, dither_type=Dither.RANDOM) # override default dither behavior
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>>> src2_8.format.name
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'RGB24'
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:param clip: Input clip.
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:param bitdepth: Desired `bits_per_sample` of output clip.
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:param sample_type: Desired `sample_type` of output clip. Allows overriding default float/integer behavior.
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Accepts ``vapoursynth.SampleType`` enums ``vapoursynth.INTEGER`` and ``vapoursynth.FLOAT``
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or their values, ``0`` and ``1`` respectively.
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:param range: Output pixel range (defaults to input `clip`'s range). See :class:`Range`.
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:param range_in: Input pixel range (defaults to input `clip`'s range). See :class:`Range`.
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:param dither_type: Dithering algorithm. Allows overriding default dithering behavior. See :class:`Dither`.
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Defaults to :attr:`Dither.ERROR_DIFFUSION`, or Floyd-Steinberg error diffusion, when downsampling,
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converting between ranges, or upsampling full range input.
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Defaults to :attr:`Dither.NONE`, or round to nearest, otherwise.
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See `_should_dither()` comments for more information.
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:return: Converted clip with desired bit depth and sample type. ``ColorFamily`` will be same as input.
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"""
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sample_type = types.resolve_enum(vs.SampleType, sample_type, 'sample_type', depth)
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range = types.resolve_enum(types.Range, range, 'range', depth)
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range_in = types.resolve_enum(types.Range, range_in, 'range_in', depth)
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dither_type = types.resolve_enum(types.Dither, dither_type, 'dither_type', depth)
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curr_depth = info.get_depth(clip)
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sample_type = func.fallback(sample_type, vs.FLOAT if bitdepth == 32 else vs.INTEGER)
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if (curr_depth, clip.format.sample_type, range_in) == (bitdepth, sample_type, range):
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return clip
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should_dither = _should_dither(curr_depth, bitdepth, range_in, range, clip.format.sample_type, sample_type)
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dither_type = func.fallback(dither_type, types.Dither.ERROR_DIFFUSION if should_dither else types.Dither.NONE)
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new_format = clip.format.replace(bits_per_sample=bitdepth, sample_type=sample_type).id
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return clip.resize.Point(format=new_format, range=range, range_in=range_in, dither_type=dither_type)
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_unused: Any = []
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def frame2clip(frame: vs.VideoFrame, /, *, enforce_cache=_unused) -> vs.VideoNode:
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"""Converts a VapourSynth frame to a clip.
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:param frame: The frame to convert.
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:param enforce_cache: Forcibly add a cache, even if the ``vapoursynth`` module has this feature disabled.
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:return: A one-frame clip that yields the `frame` passed to the function.
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"""
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if enforce_cache is not _unused:
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import warnings
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warnings.warn("enforce_cache is deprecated.", DeprecationWarning)
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bc = core.std.BlankClip(
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width=frame.width,
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height=frame.height,
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length=1,
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fpsnum=1,
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fpsden=1,
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format=frame.format.id
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)
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frame = frame.copy()
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result = bc.std.ModifyFrame([bc], lambda n, f: frame.copy())
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return result
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@func.disallow_variable_format
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def get_y(clip: vs.VideoNode, /) -> vs.VideoNode:
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"""Helper to get the luma plane of a clip.
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If passed a single-plane ``vapoursynth.GRAY`` clip, :func:`plane` will assume it to `be` the luma plane
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itself and returns the `clip` (no-op).
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:param clip: Input clip.
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:return: Luma plane of the input `clip`. Will return the input `clip` if it is a single-plane grayscale clip.
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"""
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if clip.format.color_family not in (vs.YUV, vs.GRAY):
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raise ValueError('The clip must have a luma plane.')
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return plane(clip, 0)
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def insert_clip(clip: vs.VideoNode, /, insert: vs.VideoNode, start_frame: int) -> vs.VideoNode:
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"""Convenience method to insert a shorter clip into a longer one.
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The `insert` clip cannot go beyond the last frame of the source `clip` or an exception is raised.
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The `insert` clip frames replace the `clip` frames, unlike a normal splice-in.
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:param clip: Longer clip to insert shorter clip into.
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:param insert: Insert clip.
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:param start_frame: First frame of the longer `clip` to replace.
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:return: Longer clip with frames replaced by the shorter clip.
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"""
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if start_frame == 0:
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return insert + clip[insert.num_frames:]
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pre = clip[:start_frame]
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frame_after_insert = start_frame + insert.num_frames
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if frame_after_insert > clip.num_frames:
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raise ValueError('Inserted clip is too long.')
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if frame_after_insert == clip.num_frames:
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return pre + insert
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post = clip[start_frame + insert.num_frames:]
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return pre + insert + post
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def join(planes: Sequence[vs.VideoNode], family: vs.ColorFamily = vs.YUV) -> vs.VideoNode:
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"""Joins the supplied sequence of planes into a single VideoNode (defaults to YUV).
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>>> planes = [Y, U, V]
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>>> clip_YUV = join(planes)
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>>> plane = core.std.BlankClip(format=vs.GRAY8)
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>>> clip_GRAY = join([plane], family=vs.GRAY)
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:param planes: Sequence of one-plane ``vapoursynth.GRAY`` clips to merge.
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:param family: Output color family.
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:return: Merged clip of the supplied `planes`.
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"""
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return planes[0] if len(planes) == 1 and family == vs.GRAY \
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else core.std.ShufflePlanes(planes, [0, 0, 0], family)
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@func.disallow_variable_format
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def plane(clip: vs.VideoNode, planeno: int, /) -> vs.VideoNode:
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"""Extracts the plane with the given index from the input clip.
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If given a one-plane clip and ``planeno=0``, returns `clip` (no-op).
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>>> src = vs.core.std.BlankClip(format=vs.YUV420P8)
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>>> V = plane(src, 2)
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:param clip: The clip to extract the plane from.
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:param planeno: The index of which plane to extract.
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:return: A grayscale clip that only contains the given plane.
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"""
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if clip.format.num_planes == 1 and planeno == 0:
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return clip
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return core.std.ShufflePlanes(clip, planeno, vs.GRAY)
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@func.disallow_variable_format
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def split(clip: vs.VideoNode, /) -> List[vs.VideoNode]:
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"""Returns a list of planes (VideoNodes) from the given input clip.
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>>> src = vs.core.std.BlankClip(format=vs.RGB27)
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>>> R, G, B = split(src)
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>>> src2 = vs.core.std.BlankClip(format=vs.GRAY8)
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>>> split(src2)
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[<vapoursynth.VideoNode object>] # always returns a list, even if single plane
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:param clip: Input clip.
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:return: List of planes from the input `clip`.
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"""
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return [clip] if clip.format.num_planes == 1 else cast(List[vs.VideoNode], clip.std.SplitPlanes())
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def _should_dither(in_bits: int,
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out_bits: int,
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in_range: Optional[types.Range] = None,
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out_range: Optional[types.Range] = None,
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in_sample_type: Optional[vs.SampleType] = None,
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out_sample_type: Optional[vs.SampleType] = None,
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) -> bool:
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"""
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Determines whether dithering is needed for a given depth/range/sample_type conversion.
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If an input range is specified, and output range *should* be specified otherwise it assumes a range conversion.
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For an explanation of when dithering is needed:
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- Dithering is NEVER needed if the conversion results in a float sample type.
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- Dithering is ALWAYS needed for a range conversion (i.e. full to limited or vice-versa).
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- Dithering is ALWAYS needed to convert a float sample type to an integer sample type.
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- Dithering is needed when upsampling full range content with the exception of 8 -> 16 bit upsampling,
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as this is simply (0-255) * 257 -> (0-65535).
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- Dithering is needed when downsampling limited or full range.
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Dithering is theoretically needed when converting from an integer depth greater than 10 to half float,
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despite the higher bit depth, but zimg's internal resampler currently does not dither for float output.
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"""
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out_sample_type = func.fallback(out_sample_type, vs.FLOAT if out_bits == 32 else vs.INTEGER)
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in_sample_type = func.fallback(in_sample_type, vs.FLOAT if in_bits == 32 else vs.INTEGER)
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if out_sample_type == vs.FLOAT:
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return False
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range_conversion = in_range != out_range
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float_to_int = in_sample_type == vs.FLOAT
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upsampling = in_bits < out_bits
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downsampling = in_bits > out_bits
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return bool(range_conversion
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or float_to_int
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or (in_range == types.Range.FULL and upsampling and (in_bits, out_bits) != (8, 16))
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or downsampling)
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