86 lines
4.3 KiB
C
86 lines
4.3 KiB
C
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/*
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* Copyright (c) 2013-2018 Fredrik Mellbin
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*
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* This file is part of VapourSynth.
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*
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* VapourSynth is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* VapourSynth is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with VapourSynth; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef VSSCRIPT_H
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#define VSSCRIPT_H
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#include "VapourSynth.h"
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#define VSSCRIPT_API_MAJOR 3
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#define VSSCRIPT_API_MINOR 2
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#define VSSCRIPT_API_VERSION ((VSSCRIPT_API_MAJOR << 16) | (VSSCRIPT_API_MINOR))
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/* As of api 3.2 all functions are threadsafe */
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typedef struct VSScript VSScript;
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typedef enum VSEvalFlags {
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efSetWorkingDir = 1,
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} VSEvalFlags;
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/* Get the api version */
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VS_API(int) vsscript_getApiVersion(void); /* api 3.1 */
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/* Initialize the available scripting runtimes, returns zero on failure */
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VS_API(int) vsscript_init(void);
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/* Free all scripting runtimes */
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VS_API(int) vsscript_finalize(void);
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/*
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* Pass a pointer to a null handle to create a new one
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* The values returned by the query functions are only valid during the lifetime of the VSScript
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* scriptFilename is if the error message should reference a certain file, NULL allowed in vsscript_evaluateScript()
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* core is to pass in an already created instance so that mixed environments can be used,
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* NULL creates a new core that can be fetched with vsscript_getCore() later OR implicitly uses the one associated with an already existing handle when passed
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* If efSetWorkingDir is passed to flags the current working directory will be changed to the path of the script
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* note that if scriptFilename is NULL in vsscript_evaluateScript() then __file__ won't be set and the working directory won't be changed
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* Set efSetWorkingDir to get the default and recommended behavior
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*/
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VS_API(int) vsscript_evaluateScript(VSScript **handle, const char *script, const char *scriptFilename, int flags);
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/* Convenience version of the above function that loads the script from a file */
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VS_API(int) vsscript_evaluateFile(VSScript **handle, const char *scriptFilename, int flags);
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/* Create an empty environment for use in later invocations, mostly useful to set script variables before execution */
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VS_API(int) vsscript_createScript(VSScript **handle);
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VS_API(void) vsscript_freeScript(VSScript *handle);
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VS_API(const char *) vsscript_getError(VSScript *handle);
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VS_API(int) vsscript_getExitCode(VSScript *handle);
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/* The node returned must be freed using freeNode() before calling vsscript_freeScript() */
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VS_API(VSNodeRef *) vsscript_getOutput(VSScript *handle, int index);
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/* Both nodes returned must be freed using freeNode() before calling vsscript_freeScript(), the alpha node pointer will only be set if an alpha clip has been set in the script */
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VS_API(VSNodeRef *) vsscript_getOutput2(VSScript *handle, int index, VSNodeRef **alpha); /* api 3.1 */
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/* Unset an output index */
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VS_API(int) vsscript_clearOutput(VSScript *handle, int index);
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/* The core is valid as long as the environment exists */
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VS_API(VSCore *) vsscript_getCore(VSScript *handle);
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/* Convenience function for retrieving a vsapi pointer */
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VS_API(const VSAPI *) vsscript_getVSApi(void); /* deprecated as of api 3.2 since it's impossible to tell the api version supported */
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VS_API(const VSAPI *) vsscript_getVSApi2(int version); /* api 3.2, generally you should pass VAPOURSYNTH_API_VERSION */
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/* Variables names that are not set or not of a convertible type will return an error */
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VS_API(int) vsscript_getVariable(VSScript *handle, const char *name, VSMap *dst);
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VS_API(int) vsscript_setVariable(VSScript *handle, const VSMap *vars);
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VS_API(int) vsscript_clearVariable(VSScript *handle, const char *name);
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/* Tries to clear everything set in an environment, normally it is better to simply free an environment completely and create a new one */
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VS_API(void) vsscript_clearEnvironment(VSScript *handle);
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#endif /* VSSCRIPT_H */
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