ROM Bank #0 (HOME): SECTION: $0200-$027F ($0080 bytes) ["rom_textmap"] $0200 = textwriter_map SECTION: $1280-$13EA ($016B bytes) ["TextWriter"] $12D7 = ClearWindow $132E = DrawActiveText.afterLoading $1348 = DrawActiveText.checkPausing $1344 = DrawActiveText.closingAll $136E = DrawActiveText.checkDelay $135E = DrawActiveText.continuingNextLine $137D = DrawActiveText.delayFinished $139C = DrawActiveText.drawletter $13AE = DrawActiveText.checkContinuing $13D8 = DrawActiveText.continue $13BA = DrawActiveText.checkNewline $13CE = DrawActiveText.checkRepeatOnce $12EA = StartText $1313 = DrawActiveText $1280 = InitWindow SECTION: $0000-$0039 ($003A bytes) ["Controller"] $0029 = UpdateController.onenibble $0009 = UpdateController $0000 = InitController SECTION: $017C-$0193 ($0018 bytes) ["Game Loop"] $0182 = GameLoop.mainloop $017C = GameLoop SECTION: $00AB-$00EC ($0042 bytes) ["Hello wrold string"] $00AB = FirstCutScene SECTION: $014F-$017B ($002D bytes) ["Tools"] $0165 = Memfill $016F = WaitVBlank $0172 = dma_routine_start $017C = dma_routine_end $015C = Memcpy $0165 = Memfill.repeatFill $016A = Memfill16.repeatFill $0178 = dma_routine_start.loop $014F = InitTools SECTION: $0040-$0040 ($0001 bytes) ["InterruptVblank"] SECTION: $0048-$0048 ($0001 bytes) ["InterruptLCDC"] SECTION: $0050-$0050 ($0001 bytes) ["InterruptTimer_Overflow"] SECTION: $0058-$0058 ($0001 bytes) ["InterruptSerial"] SECTION: $0060-$0060 ($0001 bytes) ["Interruptp1thru4"] SECTION: $0100-$014E ($004F bytes) ["Header"] SECTION: $0061-$00AA ($004A bytes) ["Intro code"] $0061 = Start SECTION: $0280-$127F ($1000 bytes) ["Font"] $0280 = Page1 $1280 = Page1End SLACK: $2CB6 bytes ROM Bank #1: SECTION: $4000 ($0 bytes) ["rom1_intro"] EMPTY WRAM Bank #0: SECTION: $C0A1-$C0A9 ($0009 bytes) ["ram_textwriter"] $C0A3 = textwriter_posx $C0A4 = textwriter_posy $C0A8 = textwriter_ending $C0A9 = textwriter_pausing $C0A6 = textwriter_active $C0A5 = textwriter_curdelay $C0A7 = textwriter_starting $C0A1 = textwriter_curtext SECTION: $C0AA-$C0AB ($0002 bytes) ["ram_controller"] $C0AB = controller_newkeys $C0AA = controller_curkeys SECTION: $C000-$C0A0 ($00A1 bytes) ["ram_shadowoam"] $C0A0 = shadow_oam_inuse $C000 = shadow_oam SLACK: $0F54 bytes WRAM Bank #1: EMPTY WRAM Bank #2: EMPTY WRAM Bank #3: EMPTY WRAM Bank #4: EMPTY WRAM Bank #5: EMPTY WRAM Bank #6: EMPTY WRAM Bank #7: EMPTY VRAM Bank #0: EMPTY VRAM Bank #1: EMPTY OAM: EMPTY HRAM: SECTION: $FF80-$FF8A ($000B bytes) ["hram_tools"] $FF80 = RunDMA SLACK: $0074 bytes SRAM Bank #0: EMPTY SRAM Bank #1: EMPTY SRAM Bank #2: EMPTY SRAM Bank #3: EMPTY SRAM Bank #4: EMPTY SRAM Bank #5: EMPTY SRAM Bank #6: EMPTY SRAM Bank #7: EMPTY SRAM Bank #8: EMPTY SRAM Bank #9: EMPTY SRAM Bank #10: EMPTY SRAM Bank #11: EMPTY SRAM Bank #12: EMPTY SRAM Bank #13: EMPTY SRAM Bank #14: EMPTY SRAM Bank #15: EMPTY