INCLUDE "game/text.asm" INCLUDE "game/controller.asm" SECTION "Game Loop", ROM0 GameLoop: ld de, HelloWorldStr call StartText .mainloop ; Start our game loop call UpdateController call DrawActiveText call WaitVBlank jr .mainloop Section "Hello wrold string", ROM0 HelloWorldStr: ; [ ] db "...wake up...\n" db "please wake up...#" db "...we don't have\n" db "time, wake up...", 0