gameboy/worlds/intro.asm

10 lines
231 B
NASM

SECTION "rom1_intro", ROMX[$4000],BANK[1]
; Intro cutscene
db 01 ; Fade out
db 20 ; Start text
; [ ] <-- screen limit
db "...wake up...\n"
db "please wake up...#",
db "...we don't have\n"
db "time, wake up...", 0