152 lines
3.3 KiB
Text
152 lines
3.3 KiB
Text
ROM Bank #0 (HOME):
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SECTION: $0200-$027F ($0080 bytes) ["rom_textmap"]
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$0200 = textwriter_map
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SECTION: $1280-$13EA ($016B bytes) ["TextWriter"]
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$12D7 = ClearWindow
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$132E = DrawActiveText.afterLoading
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$1348 = DrawActiveText.checkPausing
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$1344 = DrawActiveText.closingAll
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$136E = DrawActiveText.checkDelay
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$135E = DrawActiveText.continuingNextLine
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$137D = DrawActiveText.delayFinished
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$139C = DrawActiveText.drawletter
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$13AE = DrawActiveText.checkContinuing
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$13D8 = DrawActiveText.continue
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$13BA = DrawActiveText.checkNewline
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$13CE = DrawActiveText.checkRepeatOnce
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$12EA = StartText
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$1313 = DrawActiveText
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$1280 = InitWindow
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SECTION: $0000-$0039 ($003A bytes) ["Controller"]
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$0029 = UpdateController.onenibble
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$0009 = UpdateController
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$0000 = InitController
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SECTION: $017D-$0194 ($0018 bytes) ["Game Loop"]
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$0183 = GameLoop.mainloop
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$017D = GameLoop
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SECTION: $00AB-$00EC ($0042 bytes) ["Hello wrold string"]
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$00AB = FirstCutScene
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SECTION: $0150-$017C ($002D bytes) ["Tools"]
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$0166 = Memfill
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$0170 = WaitVBlank
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$0173 = dma_routine_start
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$017D = dma_routine_end
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$015D = Memcpy
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$0166 = Memfill.repeatFill
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$016B = Memfill16.repeatFill
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$0179 = dma_routine_start.loop
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$0150 = InitTools
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SECTION: $0040-$0040 ($0001 bytes) ["InterruptVblank"]
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SECTION: $0048-$0048 ($0001 bytes) ["InterruptLCDC"]
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SECTION: $0050-$0050 ($0001 bytes) ["InterruptTimer_Overflow"]
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SECTION: $0058-$0058 ($0001 bytes) ["InterruptSerial"]
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SECTION: $0060-$0060 ($0001 bytes) ["Interruptp1thru4"]
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SECTION: $0100-$014F ($0050 bytes) ["Header"]
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SECTION: $0061-$00AA ($004A bytes) ["Intro code"]
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$0061 = Start
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SECTION: $0280-$127F ($1000 bytes) ["Font"]
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$0280 = Page1
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$1280 = Page1End
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SLACK: $2CB5 bytes
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WRAM Bank #0:
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SECTION: $C0A1-$C0A9 ($0009 bytes) ["ram_textwriter"]
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$C0A3 = textwriter_posx
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$C0A4 = textwriter_posy
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$C0A8 = textwriter_ending
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$C0A9 = textwriter_pausing
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$C0A6 = textwriter_active
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$C0A5 = textwriter_curdelay
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$C0A7 = textwriter_starting
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$C0A1 = textwriter_curtext
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SECTION: $C0AA-$C0AB ($0002 bytes) ["ram_controller"]
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$C0AB = controller_newkeys
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$C0AA = controller_curkeys
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SECTION: $C000-$C0A0 ($00A1 bytes) ["ram_shadowoam"]
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$C0A0 = shadow_oam_inuse
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$C000 = shadow_oam
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SLACK: $0F54 bytes
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WRAM Bank #1:
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EMPTY
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WRAM Bank #2:
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EMPTY
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WRAM Bank #3:
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EMPTY
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WRAM Bank #4:
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EMPTY
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WRAM Bank #5:
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EMPTY
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WRAM Bank #6:
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EMPTY
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WRAM Bank #7:
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EMPTY
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VRAM Bank #0:
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EMPTY
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VRAM Bank #1:
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EMPTY
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OAM:
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EMPTY
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HRAM:
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SECTION: $FF80-$FF8A ($000B bytes) ["hram_tools"]
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$FF80 = RunDMA
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SLACK: $0074 bytes
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SRAM Bank #0:
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EMPTY
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SRAM Bank #1:
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EMPTY
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SRAM Bank #2:
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EMPTY
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SRAM Bank #3:
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EMPTY
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SRAM Bank #4:
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EMPTY
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SRAM Bank #5:
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EMPTY
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SRAM Bank #6:
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EMPTY
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SRAM Bank #7:
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EMPTY
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SRAM Bank #8:
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EMPTY
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SRAM Bank #9:
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EMPTY
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SRAM Bank #10:
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EMPTY
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SRAM Bank #11:
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EMPTY
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SRAM Bank #12:
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EMPTY
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SRAM Bank #13:
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EMPTY
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SRAM Bank #14:
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EMPTY
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SRAM Bank #15:
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EMPTY
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