gameboy/game/game.asm

19 lines
338 B
NASM

INCLUDE "game/text.asm"
SECTION "Game Loop", ROM0
GameLoop:
ld de, HelloWorldStr
call StartText
.mainloop
; Start our game loop
call DrawActiveText
call WaitVBlank
jr .mainloop
Section "Hello wrold string", ROM0
HelloWorldStr:
; [ ]
db "...wake up...\n"
db "please wake up...", 0