75 lines
1.7 KiB
JavaScript
75 lines
1.7 KiB
JavaScript
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/**
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* Call callback when request finished. Lifted off of
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* npm on-finished with slight optimizations.
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*/
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module.exports = function onFinished(msg, callback) {
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let alreadyFinished = false;
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// Make sure it hasn't finished already.
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// Although I highly doubt this code is necessary.
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if (typeof msg.finished === 'boolean') {
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alreadyFinished = msg.finished || (msg.socket && !msg.socket.writable);
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} else if (typeof msg.complete === 'boolean') {
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alreadyFinished = msg.upgrade || !msg.socket || !msg.socket.readable || (msg.complete && !msg.readable);
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} else {
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// We don't support this object so end immediately
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alreadyFinished = true;
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}
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if (alreadyFinished) {
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return setImmediate(callback, null, msg);
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}
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if (msg.__onFinished) {
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return msg.__onFinished.push(callback);
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}
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msg.__onFinished = [callback];
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let socket = null;
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let finished = false;
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function onFinish(error) {
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if (finished) return;
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msg.removeListener('end', onFinish);
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msg.removeListener('finish', onFinish);
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if (socket) {
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socket.removeListener('error', onFinish);
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socket.removeListener('close', onFinish);
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}
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socket = null;
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finished = true;
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msg.__onFinished.forEach(cb => cb(error, msg));
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}
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msg.on('end', onFinish);
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msg.on('finish', onFinish);
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function onSocket(newSocket) {
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// remove listener
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msg.removeListener('socket', onSocket);
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if (finished) return;
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if (socket) return;
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socket = newSocket;
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// finished on first socket event
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socket.on('error', onFinish);
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socket.on('close', onFinish);
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}
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if (msg.socket) {
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// socket already assigned
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onSocket(msg.socket);
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return;
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}
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// wait for socket to be assigned
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msg.on('socket', onSocket);
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};
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