/* * system.js: Simple memory-based store for process environment variables and * command-line arguments. * * (C) 2011, Charlie Robbins * */ var util = require('util'), Memory = require('./memory').Memory; // // ### function System (options) // #### @options {Object} Options for this instance. // Constructor function for the System nconf store, a simple abstraction // around the Memory store that can read process environment variables // and command-line arguments. // var System = exports.System = function (options) { Memory.call(this, options); this.type = 'system'; this.only = options.only || []; this.argv = options.argv || {}; }; // Inherit from the Memory store util.inherits(System, Memory); // // ### function loadSync () // Loads the data passed in from `process.env` into this instance. // System.prototype.loadSync = function () { this.loadEnv(); this.loadArgv(); return this.store; }; // // ### function loadEnv () // Loads the data passed in from `process.env` into this instance. // System.prototype.loadEnv = function () { var self = this; Object.keys(process.env).filter(function (key) { return !self.only.length || self.only.indexOf(key) !== -1; }).forEach(function (key) { self.set(key, process.env[key]); }); return this.store; }; // // ### function loadSync () // Loads the data passed in from the command-line arguments // into this instance. // Argv.prototype.loadArgv = function () { var self = this, argv = Object.keys(this.argv) > 0 ? require('optimist').options(this.argv).argv : require('optimist').argv; Object.keys(argv).forEach(function (key) { self.set(key, argv[key]) }); return this.store; };