node-qrcode-lite/lib/core/qrcode.js
Vincenzo Greco 77064f5e5e Refactor/core ()
* Split core lib into multiple files

* Refactor data encoding methods

* Refactor data masking process

* Improve qr code generation process

* Increase minimum required node version to 0.10

* Add linter

* Add tests and tests coverage

* Update travis config to fix compilation issues

* Add examples folder

* Add missing license tag in package.json

* Update build script and add sourcemap support

* Publish only strictly needed files on npm

* Update readme
2016-12-16 23:45:08 +01:00

494 lines
14 KiB
JavaScript

var Buffer = require('../utils/buffer')
var Utils = require('./utils')
var ECLevel = require('./error-correction-level')
var ByteData = require('./byte-data')
var BitBuffer = require('./bit-buffer')
var BitMatrix = require('./bit-matrix')
var AlignmentPattern = require('./alignment-pattern')
var FinderPattern = require('./finder-pattern')
var MaskPattern = require('./mask-pattern')
var ECCode = require('./error-correction-code')
var ReedSolomonEncoder = require('./reed-solomon-encoder')
var Version = require('./version')
var FormatInfo = require('./format-info')
/**
* QRCode for JavaScript
*
* modified by Ryan Day for nodejs support
* Copyright (c) 2011 Ryan Day
*
* Licensed under the MIT license:
* http://www.opensource.org/licenses/mit-license.php
*
* EXPORTS:
* {
* QRCode:QRCode
* QRErrorCorrectLevel:QRErrorCorrectLevel
* }
//---------------------------------------------------------------------
// QRCode for JavaScript
//
// Copyright (c) 2009 Kazuhiko Arase
//
// URL: http://www.d-project.com/
//
// Licensed under the MIT license:
// http://www.opensource.org/licenses/mit-license.php
//
// The word "QR Code" is registered trademark of
// DENSO WAVE INCORPORATED
// http://www.denso-wave.com/qrcode/faqpatent-e.html
//
//---------------------------------------------------------------------
*/
module.exports = QRCode
/**
* Add finder patterns bits to matrix
*
* @param {BitMatrix} matrix Modules matrix
* @param {Number} version QR Code version
*/
function setupFinderPattern (matrix, version) {
var size = matrix.size
var pos = FinderPattern.getPositions(version)
for (var i = 0; i < pos.length; i++) {
var row = pos[i][0]
var col = pos[i][1]
for (var r = -1; r <= 7; r++) {
if (row + r <= -1 || size <= row + r) continue
for (var c = -1; c <= 7; c++) {
if (col + c <= -1 || size <= col + c) continue
if ((r >= 0 && r <= 6 && (c === 0 || c === 6)) ||
(c >= 0 && c <= 6 && (r === 0 || r === 6)) ||
(r >= 2 && r <= 4 && c >= 2 && c <= 4)) {
matrix.set(row + r, col + c, true, true)
} else {
matrix.set(row + r, col + c, false, true)
}
}
}
}
}
/**
* Add timing pattern bits to matrix
*
* Note: this function must be called before {@link setupAlignmentPattern}
*
* @param {BitMatrix} matrix Modules matrix
*/
function setupTimingPattern (matrix) {
var size = matrix.size
for (var r = 8; r < size - 8; r++) {
var value = r % 2 === 0
matrix.set(r, 6, value, true)
matrix.set(6, r, value, true)
}
}
/**
* Add alignment patterns bits to matrix
*
* Note: this function must be called after {@link setupTimingPattern}
*
* @param {BitMatrix} matrix Modules matrix
* @param {Number} version QR Code version
*/
function setupAlignmentPattern (matrix, version) {
var pos = AlignmentPattern.getPositions(version)
for (var i = 0; i < pos.length; i++) {
var row = pos[i][0]
var col = pos[i][1]
for (var r = -2; r <= 2; r++) {
for (var c = -2; c <= 2; c++) {
if (r === -2 || r === 2 || c === -2 || c === 2 ||
(r === 0 && c === 0)) {
matrix.set(row + r, col + c, true, true)
} else {
matrix.set(row + r, col + c, false, true)
}
}
}
}
}
/**
* Add version info bits to matrix
*
* @param {BitMatrix} matrix Modules matrix
* @param {Number} version QR Code version
* @param {Boolean} reserve If true, marks bits as reserved and set their values to 0
*/
function setupVersionInfo (matrix, version, reserve) {
var size = matrix.size
var bits = Version.getEncodedBits(version)
var row, col, mod
for (var i = 0; i < 18; i++) {
row = Math.floor(i / 3)
col = i % 3 + size - 8 - 3
mod = (!reserve && ((bits >> i) & 1) === 1)
matrix.set(row, col, mod, true)
matrix.set(col, row, mod, true)
}
}
/**
* Add format info bits to matrix
*
* @param {BitMatrix} matrix Modules matrix
* @param {Number} errorCorrectionLevel Error correction level
* @param {Number} maskPattern Mask pattern reference value
* @param {Boolean} reserve If true, marks bits as reserved and set their values to 0
*/
function setupFormatInfo (matrix, errorCorrectionLevel, maskPattern, reserve) {
var size = matrix.size
var bits = FormatInfo.getEncodedBits(errorCorrectionLevel, maskPattern)
var i, mod
for (i = 0; i < 15; i++) {
mod = (!reserve && ((bits >> i) & 1) === 1)
// vertical
if (i < 6) {
matrix.set(i, 8, mod, true)
} else if (i < 8) {
matrix.set(i + 1, 8, mod, true)
} else {
matrix.set(size - 15 + i, 8, mod, true)
}
// horizontal
if (i < 8) {
matrix.set(8, size - i - 1, mod, true)
} else if (i < 9) {
matrix.set(8, 15 - i - 1 + 1, mod, true)
} else {
matrix.set(8, 15 - i - 1, mod, true)
}
}
// fixed module
matrix.set(size - 8, 8, !reserve, true)
}
/**
* Add encoded data bits to matrix
*
* @param {BitMatrix} matrix Modules matrix
* @param {Buffer} data Data codewords
*/
function setupData (matrix, data) {
var size = matrix.size
var inc = -1
var row = size - 1
var bitIndex = 7
var byteIndex = 0
for (var col = size - 1; col > 0; col -= 2) {
if (col === 6) col--
while (true) {
for (var c = 0; c < 2; c++) {
if (!matrix.isReserved(row, col - c)) {
var dark = false
if (byteIndex < data.length) {
dark = (((data[byteIndex] >>> bitIndex) & 1) === 1)
}
matrix.set(row, col - c, dark)
bitIndex--
if (bitIndex === -1) {
byteIndex++
bitIndex = 7
}
}
}
row += inc
if (row < 0 || size <= row) {
row -= inc
inc = -inc
break
}
}
}
}
/**
* Create encoded codewords from data input
*
* @param {Number} version QR Code version
* @param {Number} errorCorrectionLevel Error correction level
* @param {ByteData} data Data input
* @return {Buffer} Buffer containing encoded codewords
*/
function createData (version, errorCorrectionLevel, data) {
// Prepare data buffer
var buffer = new BitBuffer()
// prefix data with mode indicator (4 bits in byte mode)
buffer.put(data.mode, 4)
// Prefix data with character count indicator.
// The character count indicator is a string of bits that represents the number of characters
// that are being encoded. The character count indicator must be placed after the mode indicator
// and must be a certain number of bits long, depending on the QR version and data mode
// @see {@link ByteData.getCharCountIndicator}.
buffer.put(data.getLength(), data.getCharCountIndicator(version))
// add binary data sequence to buffer
data.write(buffer)
// Calculate required number of bits
var totalCodewords = Utils.getSymbolTotalCodewords(version)
var ecTotalCodewords = ECCode.getTotalCodewordsCount(version, errorCorrectionLevel)
var dataTotalCodewordsBits = (totalCodewords - ecTotalCodewords) * 8
// Add a terminator.
// If the bit string is shorter than the total number of required bits,
// a terminator of up to four 0s must be added to the right side of the string.
// If the bit string is more than four bits shorter than the required number of bits,
// add four 0s to the end.
if (buffer.getLengthInBits() + 4 <= dataTotalCodewordsBits) {
buffer.put(0, 4)
}
// If the bit string is fewer than four bits shorter, add only the number of 0s that
// are needed to reach the required number of bits.
// After adding the terminator, if the number of bits in the string is not a multiple of 8,
// pad the string on the right with 0s to make the string's length a multiple of 8.
while (buffer.getLengthInBits() % 8 !== 0) {
buffer.putBit(0)
}
// Add pad bytes if the string is still shorter than the total number of required bits.
// Extend the buffer to fill the data capacity of the symbol corresponding to
// the Version and Error Correction Level by adding the Pad Codewords 11101100 (0xEC)
// and 00010001 (0x11) alternately.
var remainingByte = (dataTotalCodewordsBits - buffer.getLengthInBits()) / 8
for (var i = 0; i < remainingByte; i++) {
buffer.put(i % 2 ? 0x11 : 0xEC, 8)
}
return createCodewords(buffer, version, errorCorrectionLevel)
}
/**
* Encode input data with Reed-Solomon and return codewords with
* relative error correction bits
*
* @param {BitBuffer} bitBuffer Data to encode
* @param {Number} version QR Code version
* @param {Number} errorCorrectionLevel Error correction level
* @return {Buffer} Buffer containing encoded codewords
*/
function createCodewords (bitBuffer, version, errorCorrectionLevel) {
// Total codewords for this QR code version (Data + Error correction)
var totalCodewords = Utils.getSymbolTotalCodewords(version)
// Total number of error correction codewords
var ecTotalCodewords = ECCode.getTotalCodewordsCount(version, errorCorrectionLevel)
// Total number of data codewords
var dataTotalCodewords = totalCodewords - ecTotalCodewords
// Total number of blocks
var ecTotalBlocks = ECCode.getBlocksCount(version, errorCorrectionLevel)
// Calculate how many blocks each group should contain
var blocksInGroup2 = totalCodewords % ecTotalBlocks
var blocksInGroup1 = ecTotalBlocks - blocksInGroup2
var totalCodewordsInGroup1 = Math.floor(totalCodewords / ecTotalBlocks)
var dataCodewordsInGroup1 = Math.floor(dataTotalCodewords / ecTotalBlocks)
var dataCodewordsInGroup2 = dataCodewordsInGroup1 + 1
// Number of EC codewords is the same for both groups
var ecCount = totalCodewordsInGroup1 - dataCodewordsInGroup1
// Initialize a Reed-Solomon encoder with a generator polynomial of degree ecCount
var rs = new ReedSolomonEncoder(ecCount)
var offset = 0
var dcData = new Array(ecTotalBlocks)
var ecData = new Array(ecTotalBlocks)
var maxDataSize = 0
var buffer = new Buffer(bitBuffer.buffer)
// Divide the buffer into the required number of blocks
for (var b = 0; b < ecTotalBlocks; b++) {
var dataSize = b < blocksInGroup1 ? dataCodewordsInGroup1 : dataCodewordsInGroup2
// extract a block of data from buffer
dcData[b] = buffer.slice(offset, offset + dataSize)
// Calculate EC codewords for this data block
ecData[b] = rs.encode(dcData[b])
offset += dataSize
maxDataSize = Math.max(maxDataSize, dataSize)
}
// Create final data
// Interleave the data and error correction codewords from each block
var data = new Buffer(totalCodewords)
var index = 0
var i, r
// Add data codewords
for (i = 0; i < maxDataSize; i++) {
for (r = 0; r < ecTotalBlocks; r++) {
if (i < dcData[r].length) {
data[index++] = dcData[r][i]
}
}
}
// Apped EC codewords
for (i = 0; i < ecCount; i++) {
for (r = 0; r < ecTotalBlocks; r++) {
if (i < ecData[r].length) {
data[index++] = ecData[r][i]
}
}
}
return data
}
/**
* QR Code
*
* @param {Number} version QR Code version
* @param {Number} errorCorrectionLevel Error correction level
*/
function QRCode (version, errorCorrectionLevel) {
this.version = version
this.errorCorrectionLevel = errorCorrectionLevel
this.modules = null
this.moduleCount = 0
this.dataCache = null
this.data = null
}
/**
* Add datas to store
*
* @param {String, Number, Array, Buffer} data
*/
QRCode.prototype.addData = function addData (data) {
if (this.data) this.data.append(data)
else this.data = new ByteData(data)
this.dataCache = null
}
/**
* Return value of module at position
*
* @param {Number} row Row
* @param {Number} col Column
* @return {Boolean} Module value (black/white)
*/
QRCode.prototype.isDark = function isDark (row, col) {
if (row < 0 || this.moduleCount <= row || col < 0 || this.moduleCount <= col) {
throw new Error(row + ',' + col)
}
return this.modules.get(row, col)
}
/**
* Return QR Code size (number of modules in row/col)
*
* @return {Number} size
*/
QRCode.prototype.getModuleCount = function getModuleCount () {
return this.moduleCount
}
/**
* Build QR Code symbol
*/
QRCode.prototype.make = function make () {
if (this.dataCache === null) {
// Use higher error correction level as default
if (typeof this.errorCorrectionLevel === 'undefined') this.errorCorrectionLevel = ECLevel.H
// Get the min version that can contain data
var bestVersion = Version.getBestVersionForData(this.data, this.errorCorrectionLevel)
// If no version is found, data cannot be stored
if (!bestVersion) {
throw new Error('The amount of data is too big to be stored in a QR Code')
}
// If not specified, use min version as default
if (!this.version) {
this.version = bestVersion
// Check if the specified version can contain the data
} else if (this.version < bestVersion) {
throw new Error('\n' +
'The chosen QR Code version cannot contain this amount of data.\n' +
'Max characters allowed with current config: ' +
Version.getCapacity(this.version, this.errorCorrectionLevel) + '\n' +
'Minimum version required to store current data: ' + bestVersion + '\n'
)
}
this.dataCache = createData(this.version, this.errorCorrectionLevel, this.data)
}
// Allocate matrix buffer
this.moduleCount = Utils.getSymbolSize(this.version)
this.modules = new BitMatrix(this.moduleCount)
// Add function modules
setupFinderPattern(this.modules, this.version)
setupTimingPattern(this.modules)
setupAlignmentPattern(this.modules, this.version)
// Add temporary blank bits for format info and version info just to set them as reserved.
// This is needed to prevent these bits from being masked by {@link MaskPattern.applyMask}
// since the masking operation must be performed only on the encoding region.
// These blocks will be replaced with correct values later in code.
setupFormatInfo(this.modules, this.errorCorrectionLevel, 0, true)
if (this.version >= 7) {
setupVersionInfo(this.modules, this.version, true)
}
// Add data codewords
setupData(this.modules, this.dataCache)
// Find best mask pattern
var maskPattern = MaskPattern.getBestMask(this.modules)
// Apply mask pattern
MaskPattern.applyMask(maskPattern, this.modules)
// Replace format info bits with correct values
setupFormatInfo(this.modules, this.errorCorrectionLevel, maskPattern)
// Replace version info bits with correct values
if (this.version >= 7) {
setupVersionInfo(this.modules, this.version)
}
}